Thursday, May 29, 2008

Creature: Klasp "The Bomb"

Base Stats
Courage: 65
Power: 95
Wisdom: 30
Speed: 65
Energy: 65

This awesome underworlder is back with a new strategy going for him!
The bomb strategy is the other one that is most used by the UW players out there and now let's look at Klasp's stats.

As we can see, even without a gear, Klasp can use every Fire and Power attacks to full use. He can hold his own in speed challenges most of the time, and he usually isn't affected by Bloot's ability.

This strategy makes use of Klasp's ability that is dealing 10 damage by sacrificing himself. What better gear to give him in this case other than a Nexus Fuse? The fuse will give him the ability to do 25 damage total if things were to get brutal.

With this Klasp, you fight until your opponent is at 25 or less energy and then BAM! You sacrifice Klasp and then sacrifice the Fuse. Make sure it is in this order because the way burst works, if you use the fuse first and then sacrifice Klasp, he will die before the Fuse can be used.

If you can finish the fight without killing yourself in the process, for god's sake please do so! This will enable you to fight another creature with your bomb OR use the fuse for another fight with someone else.

If your strategy is made up around him, you can always put a Song Of Revival to explode even more!

This strategy is better in a 6v6 match I think but it works perfectly for 3v3. Just don't use Revival in 3v3 unless you're with Chaor and Bloot because if not, 2 mugic is a lot and you don't want to use Ulmar only to revive Klasp.

If you like the kamikaze option, this is a good strategy and that's what concludes the bomb strategy.

Weak point you ask? I don't really see one. If the opposing player is going to kill you with his next attack, you may always explode to say "HA! You won't defeat my Klasp, I'll deffeat it myself" ;)

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