Wednesday, May 28, 2008

Creature: Ulmar "Ur-mar"


Base Stats
Courage: 40
Power: 20
Wisdom: 70
Speed: 35
Energy: 25









Let's talk about Ulmar a little. Probably everyone figured this little green creature wasn't born to be on the frontline right? What if I told you he can be good as a front-liner?

That's what I will be discussing with the "Ur-mar" strategy I figured some time ago. I've never seen anyone with an Ur-mar and I will probably use him in a 6v6 army from time to time.

Ulmar is generally used to cast Canons when not with Chaor/Bloot or use his ability when with either one of them. The gears I see on him is always Lyre, Fuse or Alterant and honnestly, even if he has a little more firepower from the Lyre and the Fuse, most of the time he still lose due to his inability to win challenges. The Alterant will make him win challenges, but his energy will still hinder him.

So what does the Ur-mar use when he gets into battle after having used his ability to help an ally? If you guessed the Ur-Shard, you were right!

Puting Ulmar in the middle row of a 6v6 match with a Ur-Shard is a really good way of fooling your opponent. What will he do to help your team?

1. He will use his 2 mugicians to deal 20 damage and help a creature on the front-line
2. He's going to trap a fighter with a Skeletal Steed trying to defeat your mugic casters.
3. Ur-mar will help every other creature you have by dealing more damage with the Ur-Shard after he's dead.

Now you're going to tell me it's not as good as it seems because when you kill the creature that holds Ur-Shard, you're going to be the one having the handicap right?
What if I tell you to put Discord of Disarming in your mugics? See what I mean?

The fight will be easy and when you're about to get the killing blow, use your mugic, destroy the shard and defeat their big creature.

That's it for the Ur-Mar folks. Stay tuned for more creature strategy and other kinds of blog post ;)

1 comment:

Anonymous said...

AWESOME! never though of Ulmar like that...